Project Chronicle
Branching experimental fiction driven by procedural geometry and dynamic soundscapes.
Project Chronicle is an experimental narrative engine where the physical environment and lighting temperatures dynamically shift in response to the player's ethical dialogue choices.
Branching dialogue in traditional games feels detached from the game world, often relegated to static text boxes while the game environment remains static.
Data pipeline flow and computational delegation across system layers:
Engineered a Finite State Machine dialogue engine that triggers scene light color shifts, ambient particle density changes, and musical key modulations in FMOD directly as dialogue branches resolve.
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